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Archived2023

Snake Game

Classic Snake game built with TypeScript

Canvas 2D rendering
60 FPS game loop
Grid collision logic
Responsive controls

The Challenge

Exploring high-performance 2D rendering and collision physics in the browser without relying on external heavy game engines.

The Solution

A lightweight TypeScript implementation leveraging HTML5 Canvas 2D, requestAnimationFrame game loops, and coordinate-based collision detection.

System Architecture & Data Flow

FRONTENDReact / Next.js
LOGICTypeScript
STORAGESQLite / Supabase
DEPLOYMENTVercel / Cloud
Tech Stack:TypeScriptCanvas API

Key Takeaways & Engineering Insights

Decoupling game state updates from rendering frames is essential to prevent speed variations on high refresh rate displays (60Hz vs 144Hz).

    Snake Game — কেস স্টাডি | Joysriram Sarkar